PiNPOiNT
04-14-2008, 09:35 PM
http://www.divshare.com/img/4255090-46f.jpg
I've included a silly photoshop mockup of a lighting style im trying to make. Through lighting only (not shading) i want to make the falloff of the light stepped as seen in the example i made. I want to be able to create 3 or 4 distict areas of brightness the further away on a object is from the light source. Also i would like this to be possible to apply seperately to each object in the scene isntead of one light affecting all objects (light linking?)
anywhoo, i've tried putting a ramp into the decay falloff, but that didnt seem to do anything useful. anyone know how i can achieve this look?
Thanks
I've included a silly photoshop mockup of a lighting style im trying to make. Through lighting only (not shading) i want to make the falloff of the light stepped as seen in the example i made. I want to be able to create 3 or 4 distict areas of brightness the further away on a object is from the light source. Also i would like this to be possible to apply seperately to each object in the scene isntead of one light affecting all objects (light linking?)
anywhoo, i've tried putting a ramp into the decay falloff, but that didnt seem to do anything useful. anyone know how i can achieve this look?
Thanks
