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View Full Version : Mental Ray doesn't render non-rigid objects


madcan
04-13-2008, 07:52 PM
Hi everyone,

Well, I don't know if it's a bug but I got a really weird problem. I am making a scene and it has some rigid body animations in it. And there are also non-rigid objects. Problem is, when I batch render with mental ray, those non-rigid objects render only at the first frame and then disappear. Active and passive rigid bodies render out okay.

I've fought all day to find why those objects were disappearing and at last found that rigid body connection. When I make them an active or passive rigid object, they render out fine. Any idea why this is?

Cheers.

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04-13-2008, 07:52 PM
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