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king21
05-12-2003, 12:50 PM
does anyone know how can i do it.

i tried it with hardweare renderer but there is no resolution option . i need 7000 * 5000 pixels of resolution.

nemirc
05-12-2003, 02:26 PM
Originally posted by king21
does anyone know how can i do it.

i tried it with hardweare renderer but there is no resolution option . i need 7000 * 5000 pixels of resolution.


You set the resolution for the hardware render buffer in the attributes window.

You can also select "edit\hardware render globals" in the render globals window.

:thumbsup:

king21
05-12-2003, 03:26 PM
Yes but there are given resolutions and i do not need anyone of them.

i need my own custom.

Thanks for answer!

king21
05-12-2003, 03:36 PM
yes but this is for normal renderer not hardweare renderer.

ceql
05-12-2003, 03:36 PM
hehe opps, yea I just realised and removed the post and screenie as it was irrelevant :p

king21
05-12-2003, 03:38 PM
do you know solution

ceql
05-12-2003, 03:39 PM
sorry, It'll be ages until our uni gets copies of Maya 5 for me to play with :'(

king21
05-12-2003, 03:41 PM
will it be in maya 5

ceql
05-12-2003, 03:44 PM
Ohh wait, uhh, nevermind, lol please excuse me, I'm just sooo tired righ now I can't think :p

you can type in ur custom res

Resolution

The resolution of hardware rendered image files. Click the Select button to select a preset image resolution, or type a custom image resolution in the Resolution field using the following format:

<formatName> <width> <height> <deviceAspectRatio>

For example, type:

JohnFormat 400 200 2

When you change the Resolution, the Hardware Render Buffer changes to that size. The default setting is:

ntsc_4d 646 485 1.33



(see docs or http://caad.arch.ethz.ch/info/maya/manual/UserGuide/Rendering/RenderingReference/AttributeEditorHardwareRender.fm1.html)

ceql
05-12-2003, 03:48 PM
hehe I was thinking about the proper hardware renderer in Maya5, not just the one for hardware particles in previous versions ;)

So, try putting in:

myformat 7000 5000 1.4

king21
05-12-2003, 03:51 PM
i tiped in 7087 5906 but hardwEARE RENDERER made picture size 709 591 pixels

ceql
05-12-2003, 04:22 PM
Okay... I got it (hehe I've never actually used the hardware renderer before.. hmmm, it seems that it's not just for particles! :p :p)

Anywayz, just do this:

Set your resolution.

and set Start Frame :1, End Frame: 1

In render modes, you must tick: FULL IMAGE RESOLUTION

and then Render Sequence in the HW renderer window

It should make the image in your images folder, and you can open with FCheck.

king21
05-12-2003, 04:50 PM
thanks dude for all the help"!


i'll try to manage it

king21
05-12-2003, 05:16 PM
thanks again man it worked.

but on resolution 7000 5000 maya freaked out:beer:

ceql
05-12-2003, 06:05 PM
nps! Glad I could help! :beer:

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