powerwave3d
05-12-2003, 11:42 AM
In order to assign envelopes to my bones on my character does the character need to be 1 mesh? In the tutorials it has the alien as 1 mesh, and nowhere I read talks about why that is or specifically that needs to be the case.
My character has several objects associated with it. Basic human mesh but with a helmet, a vest, boots, gloves. I guess what I'm asking is, Do I need to attach all the seperate objects together before I start the Skinning process? Or would I have to assign a seperate skin modifier to each seperate object? (That seems a bit tedious, but I imagine that would achieve the best outcome).
Thanks in advance,
:shrug:
My character has several objects associated with it. Basic human mesh but with a helmet, a vest, boots, gloves. I guess what I'm asking is, Do I need to attach all the seperate objects together before I start the Skinning process? Or would I have to assign a seperate skin modifier to each seperate object? (That seems a bit tedious, but I imagine that would achieve the best outcome).
Thanks in advance,
:shrug:
