View Full Version : pfx lines not rendering to edge of frame
Fathom 04-12-2008, 01:57 PM I have a scene with a toon node edge bordering objects.
The problem is that the lines don't render all the way to the edge of the frame.
So I have an area around the frame that has no lines around objects.
Has nybody else had this problem?
I've tried rendering pfx with oversampling on but to no avail.
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JYoung
04-12-2008, 09:40 PM
I've seen this topic pop up several times, and had the issue myself. Never found a way to fix it.
Hamburger
04-13-2008, 03:30 AM
Can't you just render at a slightly larger resolution then crop it back in post?
Fathom
04-13-2008, 02:39 PM
no I'd have to render with a wider camera but this is totally unacceptable. It would have a massive impact on an already pressured job. Totally unacceptable on Autodesks part :-(
haircutt
04-23-2008, 08:36 PM
I'm having this problem too, is there seriously no way to fix it? It's only certain lines and they fade out before the edge of the frame. I've found playing with the Line End Thinning amount can help but doesnt fix it.
Any other suggestions?
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