Snoelk
04-12-2008, 08:28 AM
got a problem with polyop.detachface and assigning the attached new object to a variable
here is the current script section
polyop.detachFaces theCopiedObject theEdgeMasterFaceList delete:true asNode:true name:"___DEL__cloneMasterMeshAtEdge"
cloneMasterMeshAtEdge = GetNodeByName ("___DEL__cloneMasterMeshAtEdge")
the problem now
the section in the script runs multiple times until theCopiedObject has no faces left
but each time it ataches 01 to n at the string name.
is there a way to directly assigning the current polyop.detachface to cloneMasterMeshAtEdge without selecting it via names ?
is there any option to get the last created scene node?
thanks in advance :)
here is the current script section
polyop.detachFaces theCopiedObject theEdgeMasterFaceList delete:true asNode:true name:"___DEL__cloneMasterMeshAtEdge"
cloneMasterMeshAtEdge = GetNodeByName ("___DEL__cloneMasterMeshAtEdge")
the problem now
the section in the script runs multiple times until theCopiedObject has no faces left
but each time it ataches 01 to n at the string name.
is there a way to directly assigning the current polyop.detachface to cloneMasterMeshAtEdge without selecting it via names ?
is there any option to get the last created scene node?
thanks in advance :)
