alanSmithee
04-11-2008, 04:57 PM
i've been unable to find the toggle in 6.5 that exists in 5.0 (i think it was under the "clusters>texture coordinates_auto>texture projection (camera)>cameratex") to "mute" or "sticky" a camera projection in xsi.
it allows you to _temporarily_ freeze the camera projection so you can pull points around and have the texture "stick" to the model or, when toggled, pull points around and have the texture "swim" around on the model.
default in 6.5 seems to be "swimmy", but i need to be able to switch between the two modes to match multiple camera projections on a single model.
tia,
-j
it allows you to _temporarily_ freeze the camera projection so you can pull points around and have the texture "stick" to the model or, when toggled, pull points around and have the texture "swim" around on the model.
default in 6.5 seems to be "swimmy", but i need to be able to switch between the two modes to match multiple camera projections on a single model.
tia,
-j
