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jamesxiami
04-11-2008, 09:59 AM
hi everyone,i'm new here and i haven't been using maya for a long time
now i've got a problem:
i want to have a geometry to be rendered just like the flat shading in openGL
i'm using mentalray renderer,but i can't find appropriate shader to realize this effect

i remember in 3dmax that i can set a light and tick "ambiant light" to light up the whole scene,
but i can't find familier settings in maya.

i'd be thankful for all your proposal and help.

thanx again and sorry for my bad english

p.s. i'm using maya 7.5,and i've tried surface shading(it seems not supporting transparent channal)

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04-11-2008, 09:59 AM
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