PDA

View Full Version : heman


karthik420
05-12-2003, 02:55 AM
done in xsi3.01 and photoshop was used for little texturein and mainly its toon shader.well plzz dont forget to post ur comments on it thnxx.

wgreenlee1
05-12-2003, 03:20 AM
XSI?

karthik420
05-12-2003, 03:31 AM
yaa its heman done in xsi softimage 3.01 and ive used toonshade for this color.

leigh
05-12-2003, 03:54 AM
Hmmm...

Well, I think it's pretty obvious that you really need to work on your modelling skills a lot more. You also need to work more carefully with your anatomy - no offense, but this model is pretty strangely proportioned and structured :surprised

To be brutally honest, I don't think that your modelling skills are yet at a level where you should be attempting to model characters, as you seem to be struggling purely in creating forms (I am making this judgement based on all the models you have posted here tonight).

This model is pretty hard to crit because of the toon shader - it's impossible to properly see how you have actually have made this model.

But what I can tell is that you really need to get some anatomical reference and work closely to it if you are intent on modelling characters - because your forms are REALLY boxy.

Also, why XSI?? That's a really unusual choice for starting out in 3D (as I am presuming you are), especially since it's so unbelievablly expensive. Or are you doing a course in it?

At any rate, you really need to start using reference when you are modelling, and stick to it, because right now, none of your models are looking too great (from what I can see, the majority of each model you have posted is the same model, just altered for each character, with the exception of the hotdog man).

Sorry about the harsh crit, but I am just being honest. I hope this helps.

elfufu
05-12-2003, 07:28 AM
oooh poor kid went and commited suicide after that one

CGTalk Moderation
01-15-2006, 03:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.