DonnaC
04-10-2008, 06:56 PM
Hi everyone,
I recently completed a dialog test I did in Maya using a character I got from my school. I had been playblasting all along, and everything was looking good, so I rendered it...and very odd things happened.
The character's ankles were freaking out, breaking and moving all around, then sliding when the character was standing still (none of this happened in the main window or playblasts). The geometry on his face was also pulled back so his teeth and eyeballs were showing for the first few frames.
Does anyone know why this would happen when the playblast was fine?? I greatly appreciate your help!!
I recently completed a dialog test I did in Maya using a character I got from my school. I had been playblasting all along, and everything was looking good, so I rendered it...and very odd things happened.
The character's ankles were freaking out, breaking and moving all around, then sliding when the character was standing still (none of this happened in the main window or playblasts). The geometry on his face was also pulled back so his teeth and eyeballs were showing for the first few frames.
Does anyone know why this would happen when the playblast was fine?? I greatly appreciate your help!!
