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mnesnay
04-10-2008, 07:37 AM
hi,

i am trying to create blood dripping from a head/mouth and don't know realflow that well. is there anyway to create this dripping blood effect in maya using particles? i've been playing around with blobby surfaces but it's not very realistic. any suggestions/ideas forcreating it in maya?

thanks.

Wick3dParticle
04-10-2008, 08:21 PM
Hey,

If you are trying to get trailing blood, you can try animating an emitter along a curve while its emmiting blobbies. throw is some radius expressions so that it scales down as it becomes part of the trail.

~Ilan

FloydBishop
04-10-2008, 10:41 PM
I posted a sample file that uses this technique a while back. Have a look at this thread (http://forums.cgsociety.org/showpost.php?p=4864096&postcount=13).

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04-10-2008, 10:41 PM
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