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BrVB
04-09-2008, 12:25 PM
I'm going to create a script that delegates from a crowd don't cross the trajectories from other delegates. any startinghints?

I was thinking of a scripted stepsolver who draws the path of every delegate and add a spacewarp to the path and use that space warp for a spacewarpbehavior.
I think it will be a time consuming script.

thanks in advance

BrVB
04-09-2008, 02:25 PM
Ok this is an impossible solution, I think I will have to use basics and make a behavior that calculates distances to vertices and change direction if the delegate gets too close to vertices

BrVB
04-09-2008, 05:24 PM
I just found a 'bug' in maxscript, if you use a scripted behavior in crowd system it needs to return a 4 elements array and not a 5 elements like told in the maxscript help

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04-09-2008, 05:24 PM
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