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View Full Version : MR, FG and SSS issue


frix
04-09-2008, 10:06 AM
Hi, I have an issue with FG and SSS thats driving me crazy. I'm using Maya 8.5 with MR. I get those ugly dark sploches. First I thought it's the IBL. Then I removed the skydome. The render uses just FG with the camera environment set to white. It looks like a problem with the lightmap. The lightmap size was 2x width 1x heigth, so that should be fine.
I reimported the obj, checked the normals. Rebuilded the shader, nothing helps.
Would be very happy if somebody got an idea. Thanks

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04-09-2008, 10:06 AM
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