Gremlin
05-11-2003, 09:01 AM
Ah,
I would've started off this thread with "HOW THE **** DO YOU MAKE BIRAIL 3+ WORK" but I figured it out, unlike the 2 profiles that are on the ends (which are snapped to vertex/CV) the profiles in the middle of the rails are snapped to curve because the CV's dont always lie on the curve (except for the end CV's, which is why vertex snap works)
BUT ANYWAYS....
my question is this, when attaching two surfaces (using "blend" method) first of all...
1. what does the bias mean? (goes from 0 to 1, default = 0.5)
2. and second, why does it not maintain (continuity?) when I attach the surfaces, is flattens out part of one of the surfaces.
If you know what I mean, please help, if not I'll post some pictures in the morning (1:23am right now) but Im goin' to bed right now. Any help that can be provided before I upload some pictures is greatly appreciated!
Cheers,
:beer:
I would've started off this thread with "HOW THE **** DO YOU MAKE BIRAIL 3+ WORK" but I figured it out, unlike the 2 profiles that are on the ends (which are snapped to vertex/CV) the profiles in the middle of the rails are snapped to curve because the CV's dont always lie on the curve (except for the end CV's, which is why vertex snap works)
BUT ANYWAYS....
my question is this, when attaching two surfaces (using "blend" method) first of all...
1. what does the bias mean? (goes from 0 to 1, default = 0.5)
2. and second, why does it not maintain (continuity?) when I attach the surfaces, is flattens out part of one of the surfaces.
If you know what I mean, please help, if not I'll post some pictures in the morning (1:23am right now) but Im goin' to bed right now. Any help that can be provided before I upload some pictures is greatly appreciated!
Cheers,
:beer:
