View Full Version : FX_fire
codenamejyn 05-11-2003, 08:40 AM http://www.geocities.com/codenamejyn/FX_fire.swf
Maya hardware rendering based FX. If it sucks, then do say it sucks.
note: Right click on the link and "Save Target As..". It works better.
|
|
Shaykai
05-11-2003, 08:46 AM
I liked it, its not very photorealistic, but its pretty good. Also it kinda lags when i maximize the window. Also i dunno if you wanted to hide the fact that it looped or not, but if you did then you didn't hide it very well. Anyway, all in all i give it a 8/10.
Shaykai
codenamejyn
05-11-2003, 08:52 AM
The fire motion does not loop it is the *.swf(flash) that loops.
Shaykai
05-11-2003, 08:53 AM
Sorry, i'm a n00b at flash.
codenamejyn
05-11-2003, 08:59 AM
That is not a big deal.Thanks for the comment.
Rei Ayanami
05-11-2003, 11:46 AM
I like it, but the fire seems to be quite pixilated, even when not running in full screen mode.
codenamejyn
05-11-2003, 04:57 PM
The actual size of the clip is 360 x 288. You need to resize your I.E window to view in fine quality.You might wanna try viewing it in flash player.
UPDATE
http://www.geocities.com/codenamejyn/FX_rain.swf
This is another Maya's hardware rendering based FX.
note: Right click on the link and "Save Target As..". It works better.
4 low
05-11-2003, 06:06 PM
The rain looks cool, but I think it's moving too fast. And I think the streams are too narrow. Kinda looks like water coming out of a shower head. Keep it up....
CGTalk Moderation
01-15-2006, 03:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.