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seZereth
04-06-2008, 01:12 PM
http://features.cgsociety.org/gallerycrits/294227/294227_1207487537_medium.jpg (http://features.cgsociety.org/gallerycrits/294227/294227_1207487537_large.jpg)

Title: Ljosalfar Mage
Name: Stephan Weiss
Country: Germany
Software: Blender, Photoshop

This is a character created for the Fall from Heaven II mod for Civilization IV Beyond the Sword (Firaxis, 2007).
Modelled and rigged in Blender, handpainted texture using a wacom intuos 3 and Photoshop 7. Rendered and screencaptured in Nifskope. Limit was 1000 polies and one 256x256 texture.

The Ljosalfar is a civilization of Elves. The death of their god set off a bloody civil war which was only stopped because the frozen world made travel impossible. Now that the Age of Ice is ended the surviving Ljosalfar are banding back together and the civil war can begin anew.

fktt
04-06-2008, 10:32 PM
for an RTS model with a polylimit of 1k and 1 texture of 256px*2 resolution id give it a 5.

Myers
04-07-2008, 06:40 PM
Hi, good work, but isnt there something wrong with uvw on the down side of tunic ?

seZereth
04-07-2008, 06:44 PM
thanks.

yea definitely something wrong.
it got distorted somehow.

probably easy to fix, but my time is very limited these days (and its not that dramatic from in game)

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