Keithtron
04-06-2008, 07:13 AM
Hey everyone,
I'm finishing off my thesis right now, and I need to render a baby in a fluid filled glass sphere. I just set up a render layer (in Maya 2008) for the participating media simulating the fluid, and it's working pretty nicely.
Here are the test renders:
http://keithdigital.com/thesis/PMpass1.jpg
http://keithdigital.com/thesis/PMpass2.jpg
The problem is that I can't get the refraction of the sphere-ish container in my participating media pass. I need to do that in order for it all to match up in compositing. I tried making a duplicate of the sphere, killing the reflections, and just refracting with it, but that didn't work and just gave me some wacky results.
Any suggestions as to what I could be doing wrong or how I should approach this? Thanks in advance for any help or input!
I'm finishing off my thesis right now, and I need to render a baby in a fluid filled glass sphere. I just set up a render layer (in Maya 2008) for the participating media simulating the fluid, and it's working pretty nicely.
Here are the test renders:
http://keithdigital.com/thesis/PMpass1.jpg
http://keithdigital.com/thesis/PMpass2.jpg
The problem is that I can't get the refraction of the sphere-ish container in my participating media pass. I need to do that in order for it all to match up in compositing. I tried making a duplicate of the sphere, killing the reflections, and just refracting with it, but that didn't work and just gave me some wacky results.
Any suggestions as to what I could be doing wrong or how I should approach this? Thanks in advance for any help or input!
