Kanga
04-04-2008, 01:03 AM
Vray Adv 1.5 rc3
3dsmax 2008
zb 3.1
Hi!
Here is a quick wing test showing a thin mesh with plenty of geometry displaced in max with the vray modifyer. At the extremeties of the mesh it gets screwy. This happens with thin meshes and far points on a model such as fingers, ears etc. Anyone found a workaround. This occurs with the standard displacement exporter from zb at a variety of settings and is worse with the multi displacement 3 exporter.
http://www.art-werx.com/sketch/wing.jpg
Thanx in advance
Chris
3dsmax 2008
zb 3.1
Hi!
Here is a quick wing test showing a thin mesh with plenty of geometry displaced in max with the vray modifyer. At the extremeties of the mesh it gets screwy. This happens with thin meshes and far points on a model such as fingers, ears etc. Anyone found a workaround. This occurs with the standard displacement exporter from zb at a variety of settings and is worse with the multi displacement 3 exporter.
http://www.art-werx.com/sketch/wing.jpg
Thanx in advance
Chris
