gasmasocet
04-02-2008, 11:15 AM
Hy all, i am doing adaptive mesh script and have a huge problem:
Any ideas how to determine is face visible in camera frustrum? Vertex and edge tests are easy but what i am doing in that case? :
PLANE 4 vertex, Camera looking very close to the middle of the face, in that case all 4 vertexes and edges are invisible? Any suggestion how to fight that situation?
Thanks and sorry for shity english
Any ideas how to determine is face visible in camera frustrum? Vertex and edge tests are easy but what i am doing in that case? :
PLANE 4 vertex, Camera looking very close to the middle of the face, in that case all 4 vertexes and edges are invisible? Any suggestion how to fight that situation?
Thanks and sorry for shity english
