Kaiser_Sose
05-10-2003, 07:31 AM
Those that know LW will know what I am talking about
Basically, when I model I more or less use smooth shift then tweak as shown here http://www.newtek.com/products/lightwave/tutorials/modeling/head/index.html
What would be the equivalent in maya ... would it be just a simple extrude faces and then select the points and tweak [ damn, thats where phantom point selection with the drag tool comes in handy }
Basically, when I model I more or less use smooth shift then tweak as shown here http://www.newtek.com/products/lightwave/tutorials/modeling/head/index.html
What would be the equivalent in maya ... would it be just a simple extrude faces and then select the points and tweak [ damn, thats where phantom point selection with the drag tool comes in handy }
