PDA

View Full Version : anisotropic help


rago
04-01-2008, 10:45 PM
I would like to give some smooth reflections to a metal cage with the anisotropic shader but I have no clue of how to use it; I looked through the docs, and the scene files but nothing... can anyone be so kind to let me, and others, know where to plug in this node and which would be the basic settings?

Thanx to everyone,

Rago.

Ulven
04-01-2008, 11:02 PM
With nodes there is of course many possibilities but I usually have it "add" it to radiance and just stretch it it a bit.

rago
04-02-2008, 09:04 AM
Thanx Ulven,
do you also have some bitmap entering the anisotropic shader, and how are you're reflective paramaters set?
I'm sorry to bug you but I'm trying to get every info I can since there is no other reference I can find:)

rush123
04-02-2008, 06:07 PM
http://forums.cgsociety.org/showthread.php?f=92&t=268012&highlight=anisotropic

Taron explains the inputs & outputs in the link above.

rago
04-03-2008, 07:40 AM
Thanx, for the help Rush.

dobermunk
04-03-2008, 01:33 PM
Great stuff... thanks rush,
I forwarded Taron's info to the wiki (http://messiah3d.scribblewiki.com/Node_-_Anisotropic)...

CGTalk Moderation
04-03-2008, 01:33 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.