PDA

View Full Version : Blend Shape Paint Membership


drossxyu
05-10-2003, 06:58 AM
For whatever reason I have some movement on my thumb in my blendshapes for my phonemes. So, I thought i'd easily be able to get rid of that by simply painting membership on the one blendshape node i have, and de-selecting the vertices in the thumb. So I did this, and I't still effects it. All of my targets are gone as well, and even when I try to bring them back by turning on a blendshape, and duplicating my guy ( even with IK off, and in my bind pose), its not blending correctly. I'll get a wierd scale in the head or the neck will shrink. If anyone has time, please take a look: http://students.risd.edu/yr2004/fgrecco/web/lifeguard-xl.mb
I don't have much time to fool around with it as I have only 2.5 weeks to animate for my junior film.

Thanks,
Frank

CGTalk Moderation
01-15-2006, 02:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.