kiri
05-10-2003, 06:14 AM
hey
im having problem with modelling using a poly proxy method on a mirrored object (head)
is there any way to move the points of the cage object without inevitably having a seam appear on the smooth object where the two halves join?
im having problem with modelling using a poly proxy method on a mirrored object (head)
is there any way to move the points of the cage object without inevitably having a seam appear on the smooth object where the two halves join?
