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lkalove54
04-01-2008, 02:01 AM
Painting Textures and UVs in Zbrush to Photoshop and Back Again


This is the second tutorial I've posted here. The first one on Retopology got some good response, so here is another one. I've taken out the big arrows from before, but the circles and explanations are very clear. This was made for my new students, but I'm sure some of you will find it useful also.

This tutorial has every step you will need to master UVs in Zbrush, and how to fix them in Maya so you can get tetures out to Photoshop, and back in again to Poly paint more. With this workflow, you can go back and forth as many times as you want with no errors.

http://www.jcappelletti.com/z3tut02/

newellteapot
04-16-2008, 10:34 AM
thanks for sharing! I'll bookmark and read it

M3N7H0L5
04-22-2008, 07:15 AM
wow, great tutorial! big thanks to you, dione22!

i wonder if it works on 3ds max 9?

stefanosoik
05-12-2008, 04:21 PM
great tutorial...thanks dione :beer:

Sponce
05-16-2008, 04:23 PM
Thank you sir, I shall read it this weekend. It looks very well laid out, talk about right place at the right time. I just started learning.

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