PDA

View Full Version : DWIII - 2D - elbenicio - Pherousa


elbenicio
03-30-2008, 10:00 PM
My character is a Nereid (or sea nymph). She is one of the 50 daughters of Nereus and Doris, also known as the daughters of the sea in Greek mythology.

Myhtological Reference:
They are called the Daughters of the Sea because that is where they make their homes but they are not sea-creatures in the traditional sense. They are capable of living on the land and flying through the sky as well as staying under water for infinite periods of time. Nereids do not have gills or fins and are in the form of young women. Hesiod uses adjectives like: comely, rosy-armed, lovely and divine but, in many cases, their names describe their powers, such as: Wave-Receiver, Truthful and Unerring.
( source: http://mythagora.com/ (http://mythagora.com/bios/nereids.html) )

Pherousa, or Pherusa. Her name, a participle, means "she who carries." She is associated with the power of great ocean swells.
( source: http://en.wikipedia.org/wiki/Pherusa )

Name: Pherousa
Class: Invoker
Element: Water
Artifact weapon: The Trident of Poseidon

Storyline:
Several of the deities of ancient that have not bothered with the problems of mortals for many an age have arisen for one purpose. To fight in the battle against the new mysterious threat to their realm and their stature in the kingdom of gods. Pherousa has emerged as a representative of the seas.

Following the downfall of Poseidon, his trident lay neglected at the bottom of the ocean. Pherousa has unearthed this most arcane and powerful artifact from the depths to help her in the fight. By wielding the trident of Poseidon, Pherousa can channel and magnify her magical powers to control great swells of water. She is regarded as the savior, for the many previous strategies to combat the enemy have proved futile. Only the power of water seems to be effective against these beasts of iron, as it can penetrate to thier core causing them to self destruct in an effusion of sparks and lightning from within.


http://www.benshafer.com/myspace2/Other%20Images%20for%20blog%20etc./Shafer_Pherousa_Sketch-1.jpg

elbenicio
03-30-2008, 10:04 PM
more development sketches:

http://www.benshafer.com/myspace2/Other%20Images%20for%20blog%20etc./Shafer_Pherousa_Jump-1.jpg

http://www.benshafer.com/myspace2/Other%20Images%20for%20blog%20etc./Shafer_Pherousa_Water-Part.jpg

http://www.benshafer.com/myspace2/Other%20Images%20for%20blog%20etc./Shafer_Pherousa_Bot-Smash.jpg

jttruong85
03-30-2008, 10:44 PM
Wow! :eek: Nice work. Imagine what the finished piece would looks like. Good luck to you. :beer:

Gough
03-31-2008, 02:26 AM
awesome drawing! i like the third pose the most, it's very dynamic.


cant wait to see more!

adamlane
03-31-2008, 04:59 AM
looking great dude, love the one where shes cleaning up the robot! lol

shape_jlt
03-31-2008, 07:52 PM
Awesome dynamic feeling here, and some nice punchy linework..

Looking forward to the color on this one, any ideas yet on terms of palette?

I'd love to model out this design :)

jingudyi
04-01-2008, 07:47 PM
what!!

damn..so good!!

you damn good..:)

elhaz
04-01-2008, 08:05 PM
the 3rd sketch talks to me the most. the dude thats getting stabbed seems more interesting to me :D . sweet drawings man...

Hideyoshi
04-01-2008, 08:13 PM
Very strong output, awesome!
Your style is very flashy, love the dynamic tone going through your works!
Seems like some badass contenders are joining in last minute, haha :)

QuantumPixel
04-01-2008, 10:21 PM
you know what, I dont know about this compitition but I would love to play the game with that character and this story line.

awesome work.

Ferx
04-03-2008, 02:09 AM
Hey Ben, ultra cool sketeches mate!! :thumbsup: And like a lot your character design and concept , great. For sure looking forward for more updates ! Cheers :beer:

AxelAlonso
04-04-2008, 04:51 AM
Hi Ben,




:thumbsup: Lovely Poses and sketch style! I can wait what else its coming seems like you are having fun! And I am happy to see more Water Element fighter’s at CG team hehe! I will be looking your thread with great interest! The bone fish helmet looks great!:applause:

SangHanArt
04-05-2008, 01:48 AM
Love the movement in the last 3 pieces. Those are some great steps in development. The head gear is very unique and perhaps it could be played up more, perhaps with longer flowing tenticles or something. Keep it going strong :).

SPIDER2544
04-05-2008, 09:06 AM
the 3rd image has a lot of really fantastic gestures.

it would be nice for the composition i think if there was a bit more space above and below the figgure. so the whole image is a bit longer.

if she was like pushing him over a water fall or something like that, that would be really cool i think.

Blaschke
04-05-2008, 09:50 PM
Great picture, very dynamic!

Keep it up!

elbenicio
04-06-2008, 06:44 AM
Just wanted to say thanks to everybody for the comments. Unfortunately I've been really busy with other stuff, so not much to update. I figured I should add something though, so here's a really quick little silhouette gesture study:
http://www.benshafer.com/myspace2/Other%20Images%20for%20blog%20etc./Shafer_Pherousa_Sil-1.jpg
Hopefully I'll have a chance to crank rest of the stuff out soon....don't have much time left though.

The Flork
04-06-2008, 08:57 AM
lookin good! i like the one where shes killin the robot! but im not sure if those are allowed?! maybe take out the gears and wires just in case! :-D

Irisz
04-08-2008, 07:38 PM
Your sketches have an amazing sense of movement. Love it! Would really appreciate some insight as to how you achieve that :D

Miqosis
04-08-2008, 10:45 PM
That design is beautiful, but the dynamic poses are what's selling me on this one. That one or her pouncing on the robot is a thing of beauty. Keep these coming please

CGTalk Moderation
04-08-2008, 10:45 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.