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View Full Version : 3D Quakers auto rig add-on problem


TBart
03-28-2008, 06:48 PM
I emailed Charbel about this but he didn't reply, so I wanted to see if anyone else encountered this problem. The plugin that is supplied with this tutorial doesn't work properly. When the rig is built, up vector controls for the legs and IK/FK snapping aren't created. I haven't finished the tutorial to script my own auto rig program yet, so maybe it will work then, but maybe not. I'm using XSI 6.02 on Vista 64. I know this is probably an obscure problem, but maybe someone can help.

3DQUAKERS
03-29-2008, 11:09 PM
I replied to you Tim. In case you did not get the email, here is my reply:

Ik/Fk snapping was removed because it was a beta version.
No need for UpVector control for the legs since you have the Swivel parameter. You can add one yourself though if you feel the need for it.

If you need anything else just let me know.

TBart
03-30-2008, 06:25 PM
Ok, thanks. I was just confused after comparing what I had to the demo you have on your website. It's a nice rig though, I'm having fun.

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03-30-2008, 06:25 PM
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