dfp-cam
05-09-2003, 09:14 AM
My rigged and animated polygonal head has a lot of UV-tweaks in history. I want to delete them but of course I want to keep my actual UV-set.
I don't want to delete the whole history.
Does anyone has a workaround or a mel-script to export a UV-set and reimport it?
I don't want to delete the whole history.
Does anyone has a workaround or a mel-script to export a UV-set and reimport it?
