PDA

View Full Version : Character: Young Lady


coleus
05-09-2003, 06:30 AM
My latest work
Hair by Kozaburo, clothing by BATLAB

Thanks for viewing :)

http://www.osobne.cz/freestuff/xeyes/images/YoungLady.jpg
http://www.osobne.cz/freestuff/xeyes/images/YoungLady2.jpg

ARTAX
05-09-2003, 07:39 AM
Wow! She looks pretty interesting.

I think the outfit works! :applause:
______________________


http://MichaelEdens.com

http://www.michaeledens.com/images/468x60static.gif (http://MichaelEdens.com)

LordShaitan
05-09-2003, 09:14 AM
It looks as though her face was sand blasted. Overal the texturing isnt good, there isnt much subtle details at all. It also looks like a stereotypical poser model and pose. The lighting on the woman is decent, but the background is very confusing, as far as the shadows go. The jaw structure also looks more like a mans then a womans.

The outfit is nice, minus the see-threw top, there is really no need for nudity in 3d graphics, unless its done more like playboy. IE for beauty value minus the "whore" value.

Nice start,Keep it up though.

peanut
05-09-2003, 09:37 AM
scary

roarty
05-09-2003, 10:15 AM
poser,

blaa, ugghh...
:rolleyes:

Elliotjnewman
05-09-2003, 10:41 PM
The following applies only if this is NOT a Poser model:


I really like this. Its got great style, there is a good 'roughness' to the images, a nice contrast, and the nostrals are dark which lacks in most cg faces (mainly due to people using shadowless lights to fill in shadows)

I would however say that it still needs work, this could be a 5 star image if:

The eyes are made darker, the eye texture shouldn't be just mapped to a sphere, the eye is flat around the pupil and iris (the coloured part), and then there is an outer protective layer which bouldges out in this area slightley, this transparent layer should have a refractive index of around 0.3.

The hair should be less transparent, the close up looks good but in the lower image it looks too cg looking - shouldnt be too hard to fix.

The Lighting and background need improving. Try using radiousity if you have it, if not then fake it by using lots of fill lights with a very low intensity and extremely soft shadows - this will fill in black areas and bring out the models shape. Its not unusual to have over 30 lights in a scene. And with the background, well its not too important but I think it could do with being more interesting - but not to distract, try a cracked plaster wall.

Other than those comments it looks great, the boobs look really good, and its very sexy with the clothes - enticing.

What software did you use? Who are you? Tell us more about yourself.

Ell.

Elliotjnewman
05-09-2003, 10:43 PM
yeah on second thoughts this is a poser model. Tell people that its a poser model in nthe post, this isnt your model - all you did was the render.

Blah!

coleus
05-09-2003, 11:06 PM
Hi all,
yes, it's really Poser render, but I would like to say few words to your comments...

1) really thanks for helpful words (espec. by Elliotjnewman), I very appreciate it and will remember in my next work

2) "all you did was the render".... do you really think it? It has my textures, morphs... I know, the main model is not my work, but believe that it took very long time and a lot of my work.

3) used software - Poser/Photoshop (noise, curves, edges blur...)

4) who am I? Started with Poser in 2001/2002.... Learning how to create my own models, but can create only simple models now, I am really on the start. I live in Czech Republic, .... and.... what more? :) ... and my english is not perfect :)

5) "poser, blaa, ugghh..." .... who said the Poser is not CG? :) I think that the result is important, nothing more. I know a lot of really cool Poser images and I know also ugly images from Maya, Max etc.... It's in the author, not the software or hardware...

the_real_cabal
05-09-2003, 11:43 PM
Beware ! Those guys even build their own wheels because they do it better ( or they think so .... ) :D

Garma
05-10-2003, 12:56 AM
Don't know Poser, but I love the hair. Don't see too much hair around that looks really like hair. If you did it you have my compliments.

For the skin: she looks a little... like stone to me. Like some very good statue.

Good work though.

jellyfish
05-10-2003, 02:14 AM
It's important to state if you didn't create the model. Although the textures and the rigging ARE important, you must agree that when someone posts a character image they are implying that they created the character from scratch. At least, that's what the majority of posts here are. So if you didn't, it's best to say so right away so we know what to look for. Otherwise it's a waste of time for us to comment on a model if you didn't create it...

The big thing I noticed that could use some work is the dark/dirty areas around her nose. Are they supposed to look dirty? If so, the dirt could use some noise, a little un-evenness. Right now it looks like a problem with the shading...

Besides that, though, great collaborative effort, she looks very nice!

jellyfish

Elliotjnewman
05-10-2003, 10:35 AM
I'm sorry but I'm so not interested in this now. Try modelling your own character and make it look like a poser model - then you will get praise, just posting a poser model is boring. Yes Its CG but its not your work as you didnt model it.

Ell.

CGTalk Moderation
01-15-2006, 03:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.