VHashishV
05-09-2003, 04:59 AM
I have seen the visual effects challenges "Outpost", (AMAZING) and was curious.
How to take apart a 2d image to map in onto 3d geomitry without knowing the camera map points?
I mean, If you took the shot, you measure out a few camera points, and lay in numbers. i read people about useing projection maps with Maya or lightwave to project the "Plate" onto geometry?
But my question is, How do you get the geometry to scale, and with Max?
Is it just guestimation? Start with a plane and just start pulling verticies? Just start laying in some lines to match the contours of the 2d in the background? like contures and then what? just start guestimating some depth to them?
I can understand the mapping part of it, but i dont understand how to get the geomitry to scale, or to fake it with Max to then be able to model over it to then be able to pan teh camera and the 2d is faked to 3d with the new model compisited in it.
Please excuse the spelling :p
Any tutorials or some idea on how to start? I know very little about Maya and nothing about lightwave. It could be as stupid and simple and i am just being to in aw of what i saw, or it is not easy to do in max, or it cant be? But i dont believe it cant be. Just cant see it with max.
Any help would be great.
How to take apart a 2d image to map in onto 3d geomitry without knowing the camera map points?
I mean, If you took the shot, you measure out a few camera points, and lay in numbers. i read people about useing projection maps with Maya or lightwave to project the "Plate" onto geometry?
But my question is, How do you get the geometry to scale, and with Max?
Is it just guestimation? Start with a plane and just start pulling verticies? Just start laying in some lines to match the contours of the 2d in the background? like contures and then what? just start guestimating some depth to them?
I can understand the mapping part of it, but i dont understand how to get the geomitry to scale, or to fake it with Max to then be able to model over it to then be able to pan teh camera and the 2d is faked to 3d with the new model compisited in it.
Please excuse the spelling :p
Any tutorials or some idea on how to start? I know very little about Maya and nothing about lightwave. It could be as stupid and simple and i am just being to in aw of what i saw, or it is not easy to do in max, or it cant be? But i dont believe it cant be. Just cant see it with max.
Any help would be great.
