PDA

View Full Version : Beautity in Alaska for research, Çağrı Çankaya (2D)


cagricankaya
03-26-2008, 08:26 AM
http://features.cgsociety.org/gallerycrits/258756/258756_1206520001_medium.jpg (http://features.cgsociety.org/gallerycrits/258756/258756_1206520001_large.jpg)

Title: Beautity in Alaska for research
Name: Çağrı Çankaya
Country: Turkey
Software: Photoshop

She is one of the characters of "Catfight world wide" computer game. It's a fighting game but all the characters are sexy women aroud the world.

I did in two days with a Wacom Intuos3 tablet. Used only photoshop cs2. The original art work is 120x70cm.

I want to give her a sexy body and and a strong look to the viewer. And I wanted to give a feeling that something like she is walking to the viewer.

I hope you like it. I'm waiting for your opinions and ideas.
Thank you...

TMArtist
03-26-2008, 05:39 PM
Cagri, Great work on your painting. The details and texturing are very nice. Maybe her hair could use a little more work to make it look a little more loose and natural (more loose strands, maybe enhance some highlights). Perhaps some reflective blue tones on her skin to aid in the color harmonization and some added details of snow texture (subtly muted) in the shadow of her dress. These are all very minor touches that might improve the feel of the image more. Overall, I think you did a beautiful job on the image and I like the subject matter very much. I look forward to seeing more examples of the characters from you in the future. Keep up the great work!

cagricankaya
03-27-2008, 07:55 AM
Dear TM artist,
Thanks for your useful tips and opinions. I will care about them all. A specially you are really right about the hair and adding some more blue tones to the skin.

I have 16 charecters for 16 diffrent countries. They are all sexy and dangerous :) Any way, I will upload them all in time...

Thank you again...

CGTalk Moderation
03-27-2008, 07:55 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.