LowEndFrequency
05-09-2003, 01:17 AM
ok I have a model of a mechanical spider that is modeled completely from nurbs. I am attempting global illumination on it, and i have my GI and lights all set up and working fine. But when I import my model and begin to render I get several errors:
// Error: (Mayatomr.Geometry) : planarTrimmedSurface2attachedSurfaceShape1, object is not a nurbs surface, ignored //
// Error: (Mayatomr.Geometry) : planarTrimmedSurfaceShape5, object is not a nurbs surface, ignored //
// Error: (Mayatomr.Geometry) : roundSurface3_Shape1, object is not a nurbs surface, ignored //
// Warning: (Mayatomr.Shader) : file1: no texture file referenced //
I understand the first 3, but I dont understand why they wont render since every object in my scene is a nurbs surface.
But the last error is beyond me, and the render quits when that happens.
Any idea's ? My deadline for my project is fast approaching, any help would we great.
// Error: (Mayatomr.Geometry) : planarTrimmedSurface2attachedSurfaceShape1, object is not a nurbs surface, ignored //
// Error: (Mayatomr.Geometry) : planarTrimmedSurfaceShape5, object is not a nurbs surface, ignored //
// Error: (Mayatomr.Geometry) : roundSurface3_Shape1, object is not a nurbs surface, ignored //
// Warning: (Mayatomr.Shader) : file1: no texture file referenced //
I understand the first 3, but I dont understand why they wont render since every object in my scene is a nurbs surface.
But the last error is beyond me, and the render quits when that happens.
Any idea's ? My deadline for my project is fast approaching, any help would we great.
