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View Full Version : Help controlling particle flow using MaxScript


caraticus
03-25-2008, 06:37 PM
Hi,

I'm trying to create a photo mosaic in 3ds max. What I've done is created a plane then snapped particles to the vertices of the plane. You can read my intial thread here:

http://forums.cgsociety.org/showthread.php?f=96&t=610566

What I want to do is write a script that makes sure that there's only one particle per vertice. I then want to create another plane with the same number of vertices and animate the particles to snap to the vertices of the second plane. I know I have to use "by Script Vector" in the particle event, and I found some info here:

http://forums.cgsociety.org/archive/index.php/t-366947.html

but I can't put it all together. Any help on this subject would be much appreciated.

Thanks,
Justin

caraticus
03-25-2008, 07:55 PM
I foudn a solution to the first part of my problem here:

http://www.cgarena.com/freestuff/tutorials/max/particleplanting/index2.html

Was able to assign particles to vertices of an editable poly. now I just need to figuire out how to animate them properly

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03-25-2008, 07:55 PM
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