Kirl
05-08-2003, 10:19 PM
As you can see below I'm nearly finished setting up a skeleton for this model except for the other arm. Instead of manually rigging it, I just want to mirror the bone structure.
I'm sure Maxon implemented a way to do this but the mirror tool doesn't seem to work on bones.
Another thing I'd like to know is how to set up these sort of targets for knee's and elbows and the like. So that when you move the target the knee keeps pointing towards it.
And even though I restricted every single bone with restriction tags all set to 100% they still seem to come lose from the geometry sometimes. How can I fix that?
And last but most certainly not least, when is Kai's rigging CD comming out? And is it aplicable in R7 also?
Consider me a buyer anyway... :)
I'm sure Maxon implemented a way to do this but the mirror tool doesn't seem to work on bones.
Another thing I'd like to know is how to set up these sort of targets for knee's and elbows and the like. So that when you move the target the knee keeps pointing towards it.
And even though I restricted every single bone with restriction tags all set to 100% they still seem to come lose from the geometry sometimes. How can I fix that?
And last but most certainly not least, when is Kai's rigging CD comming out? And is it aplicable in R7 also?
Consider me a buyer anyway... :)
