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nellement
03-24-2008, 03:19 PM
Hello there heres a start for this great challenge!!
Story will be added later
Any crits ideas are welcome
and please post nice description of your opinion about the overall design and idea.
And there is some commercial work that needs to be done besides this competition so updates will be a little slower but don't worry It will be finished with your help and advice.

Thanks in advance!!

nellement
03-24-2008, 03:25 PM
Ok heres the base mesh which maybe will be low poly later but modified a lot!

nellement
03-24-2008, 03:32 PM
some wires !

nellement
03-24-2008, 03:39 PM
Ok some more .. There will be artifact weapon added later and I think that should be something like Shuriken Ice it will be on the tail , and when Abyss swings with the tail it will fire up the shuriken into the victim,when at the impact cut shurikens ice spikes will continue to grow thru the body of machines ,by that time the new shuriken will be ready at the tail to cut some more machines,I thougt about making tho bottles filled with azote so Abyss can trow in its tentacles so they become ice and again crush some more enemies...story later!

nellement
03-24-2008, 04:30 PM
Class Invoker or Cleric ? What u think will fit better

nellement
03-28-2008, 07:09 AM
Sketch and some sculpting and any ideas are welcome Abyss will have Dark artifact weapon and please tell me if u like the armor on the sketch !! Thanks!! :thumbsup: http://img3.imagebanana.com/img/foucq6bw/front_armor_starte.jpg
http://img3.imagebanana.com/img/y5675ie/withlowplymesh.jpg
http://img3.imagebanana.com/img/ozfjieb5/front_wire.jpg
http://img3.imagebanana.com/img/0ld8ct0z/front_base.jpg
http://img3.imagebanana.com/img/wse86jdl/right_base.jpg
http://img3.imagebanana.com/img/v43g0wiv/sketch_02.jpg

nellement
03-30-2008, 07:25 AM
Thanks for comments :applause: :applause: weapon will be something like glass bomb filled
with dark magical fluid with some objects like epruvetes filled with same fluid when it explodes on impact than it will push and crush the machines into the balls so when they impact each other they will destroy themselves ,after that Abyss goes to the dark sea abyss to reforge the weapon and to find another magical ingredients for the fluid ,from the unexplored world of the dark sea abyss....story,weapon,character... still in progress as some other stuff too!!

Thanks in advance!! :thumbsup:

nellement
03-30-2008, 07:26 AM
http://img3.imagebanana.com/img/4ya54qsk/1.jpg
http://img3.imagebanana.com/img/y96ykamj/2.jpg
http://img3.imagebanana.com/img/bod6iek/3.jpg
http://img3.imagebanana.com/img/br9o4tt/4.jpg
http://img3.imagebanana.com/img/s5t5ss60/5.jpg
http://img3.imagebanana.com/img/18hf8nk3/6.jpg
http://img3.imagebanana.com/img/c0v4kk6n/8.jpg
http://img3.imagebanana.com/img/r7ugwy6/11.jpg
http://img3.imagebanana.com/img/tgrrrayu/15.jpg
http://img3.imagebanana.com/img/d32gydv4/17.jpg

nellement
04-03-2008, 03:06 PM
Updates here!! The weapon will be dark papyrus with symbols that cause curse on the enemy its still in progress but the highpoly character is nearly finished so please post some crits , ideas and suggestions if u like it i will start low poly mesh and than baking normal maps...

http://img3.imagebanana.com/img/fiiko288/1.bmp.png
http://img3.imagebanana.com/img/6u3921rv/2.bmp.png
http://img3.imagebanana.com/img/7a4sj0j/3.bmp.png
http://img3.imagebanana.com/img/i7y60qaz/4.bmp.png
http://img3.imagebanana.com/img/nocthsc7/5.bmp.png
http://img3.imagebanana.com/img/o4l5f66n/7.bmp.png
http://img3.imagebanana.com/img/b39inceb/9.bmp.png

http://img3.imagebanana.com/img/2rmjg4bt/10.bmp.png
http://img3.imagebanana.com/img/95tr6rv/11.bmp.png

nellement
04-03-2008, 03:08 PM
Color test

http://img3.imagebanana.com/img/0szcqjtj/17.bmp.png

santoz
04-05-2008, 04:04 PM
Wow nice job and interesting idea

johnstrieder
06-17-2008, 11:56 PM
Awesome sculpting, it's as great as disturbing ;)
Are you gonna finish it? It looks already finished ... :)

nellement
06-19-2008, 12:49 PM
Thanks John,main problem was because of pc at that time,it could not handle normal map extraction in zbrush and max ,but now I have better comp so we will see,I think that I don't have that ZTL anymore :(

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