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Victar
03-21-2008, 07:27 AM
Victar is entered in the "Uplift Universe Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/uplift_universe/view_entries.php?challenger=14529)

Latest Update: Work In Progress: Work In Progress: Alien model Texturing

(http://forums.cgsociety.org/showthread.php?p=5093916#post5093916)
http://assets.cgsociety.org/challenge/entries/21/14529/14529_1206605821_medium.jpg (http://assets.cgsociety.org/challenge/entries/21/14529/14529_1206605821_large.jpg)

Victar
03-21-2008, 08:03 AM
Gangster's central office with big safe full of money front view work in progress...

Victar
03-21-2008, 08:08 AM
Gangster's central office back view work in progress...

Victar
03-21-2008, 08:17 AM
Gangster's central office рerspective view port wire view work in progress...

Victar
03-21-2008, 12:32 PM
Gangster's central office with big safe full of money front view work in progress...

ryansreel
03-21-2008, 04:36 PM
Very nice, Victar. What software are you working in?

Victar
03-24-2008, 01:58 PM
Gangster's man model normal map texture painting, work in progress...

Victar
03-24-2008, 02:01 PM
http://features.cgsociety.org/challenge/uplift_universe/final_image.php

Victar
03-24-2008, 02:04 PM
Gangster's man model texture painting, work in progress...

Victar
03-24-2008, 02:08 PM
Gangster's man model wire for texture painting, work in progress...

Victar
03-24-2008, 02:17 PM
Gangster's man model texture painting, work in progress...

Victar
03-24-2008, 02:23 PM
Gangster man model low poly modeling about 5000 vertices… Alien model coming soon!!!

Victar
03-24-2008, 02:29 PM
Gangster's central office with big safe full of money front view work in progress...

Victar
03-24-2008, 02:35 PM
Central office corridor modeling work in progress...

Victar
03-24-2008, 03:00 PM
Hardware used for modeling and texturing AMD 2700+, MB EPOX, RAM 2GB DDR400, GeForce6200 128Mb and Seagate HDD IDE. Today I use most common software for everyone, which I can access at work and in Internet.

HellBoy
03-25-2008, 12:36 AM
http://assets.cgsociety.org/challenge/entries/21/14529/14529_1206368603_medium.jpg (http://assets.cgsociety.org/challenge/entries/21/14529/14529_1206368603_large.jpg)

Gangster man model low poly modeling about 5000 vertices… Alien model coming soon!!!

Nice progress so far :)

Perhaps a bit more dirt on his outfit... maybe

Victar
03-26-2008, 07:34 AM
Gangster's character tools work in progress...

Grrrrrrr
03-26-2008, 12:12 PM
The one thing i have to comment is that the character design doesn t really reflect a gangster,but more of a janitor.

Anyhow, nice so far.

Victar
03-26-2008, 01:32 PM
I won’t to model usual character (using simple funny concept usable for any children or adult) without any scratches on his face or usual gagster’s attributes. I won’t to achieve good humorous look expressing on it face and mimic. The story is simple crack the safe and gets the money. The fellows will do that with any tools can be accessed by them. I won’t scare the children with ZBrush graphic and million of polygons. My PC has significant limitation on render speed. I have no much time and I hope to accomplish my compositing animation, modeling and texturing in three months. I plane to develop same visual FX and use for that scripting abilities of my software. Next week I will upload alien partner work in progress. So be patient and wait for the full and textured character. The actual story will have a continuation. I plane to find creative digital art people and make real 3D cartoon animation in a full story.



The stuff, concept and full story for the future 3D movie will be available on my website www.sync3d.com (http://www.sync3d.com/) after full redesign in three month.

I plane to upload about 300 of concept images for the project, developed tilling textures and other stuff.

Victar
03-27-2008, 07:31 AM
http://assets.cgsociety.org/challenge/entries/21/14529/14529_1206603115_medium.jpg (http://assets.cgsociety.org/challenge/entries/21/14529/14529_1206603115_large.jpg)

Gangster's character tools work in progress...RC3

Victar
03-27-2008, 08:02 AM
Gangster man model low poly modeling about 5000 vertices… Texturing work in progress. Alien model coming soon!!!

Victar
03-27-2008, 08:17 AM
Gangster man model low poly modeling about 5000 vertices… Alien model coming soon!!!

ivanisavich
03-27-2008, 08:36 AM
Hey man this looks great! You're really moving along!

adib
03-27-2008, 10:25 AM
Nice wips and good texture and render,keep it up!Good luck!:thumbsup:

rococo
03-29-2008, 12:05 AM
the character is nice...and more detial in texture ...
i think this is fun story....

Victar
03-31-2008, 06:35 AM
Alien model low poly modeling about 4500 vertices for body… Texturing work in progress...

Nothingness
03-31-2008, 01:26 PM
rather fast progress.

keeps on looking better en better.

keep it up

Victar
04-07-2008, 07:00 AM
Alien head texture painting, work in progress...

mim-Armand
04-07-2008, 10:13 AM
Yours one is one of my favorites on this challenge for sure Victar!
Lovely style and good concepts!
both characters looking really great, fun and hamourius! and that interiors looking so awsome!
keep working fast buddy! I like to see more!

*sticked here!* ,mim

blakbird
04-15-2008, 10:25 AM
Neat work!

mim-Armand
04-16-2008, 08:38 AM
So whats up?! Common man! I looking for next progresses!

Victar
04-17-2008, 05:48 PM
http://assets.cgsociety.org/challenge/entries/21/14529/14529_1208454505_medium.jpg (http://assets.cgsociety.org/challenge/entries/21/14529/14529_1208454505_large.jpg)

Alien texture painting, work in progress alpha...

liviuberechet
04-17-2008, 11:41 PM
nice and friendly looking alien men!

The texture around the mouth can use some work.... other then that it's all set for rigging. keep it up!

my Uplift Universe
http://forums.cgsociety.org/showthr...?f=236&t=615136 (http://forums.cgsociety.org/showthread.php?f=236&t=615136)

mim-Armand
04-19-2008, 08:05 PM
It looks really great Victar!
I love this work, from first steps sofar!
Btw I like to see more from your progress! I like to see hoe you textured this guy!
Anyway it looks really awsome (funny!), will cheke it everyday for updates!

Best lucks, mim

gpepper
04-21-2008, 11:50 AM
Excellent work Victar !
Great modeling and texturing job !
The environments look cool too !
A thread to follow !

SittingDucky
05-06-2008, 01:18 PM
great characters man! i like the look of the environment too. keep it up!

melkao
05-09-2008, 02:27 AM
oh...nice character...it reminds me the cubchus short from pixar....that cool character.

nice job!

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