View Full Version : Exporting : max to maya via OBJ
lordmachuca 05-08-2003, 04:44 AM need help finding a plugin that exports 3ds files to obj. im working on max 5 right know.
if been looking but cant find anything
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ToddD
05-08-2003, 04:57 AM
Google turned up nothing, but a search of this forum turned up a similar post with a link to an exporter. Here's the thread, the link is in here:
http://www.cgtalk.com/showthread.php?s=&threadid=58207&highlight=exporter+obj
:thumbsup:
lordmachuca
05-08-2003, 07:31 AM
thanks man .
im trying it out right now.
KrazyLegz
05-08-2003, 04:24 PM
PolyTrans might work well for you go here (http://www.okino.com) :airguitar :buttrock:
Jon Jones
05-08-2003, 04:49 PM
I've been having to convert files between MAX and Maya for work, and the plugins I use are on this page:
http://www.habware.at/duck4.htm
MAX2OBJ and OBJ2MAX. They both seem to work pretty flawlessly for me.
lordmachuca
05-09-2003, 05:09 AM
i tryed that plugin and it worked fine for the actual model,
but it seems to have lost the uv coordinates when i imported to maya.
how can i get the uvs along with the model imported.
thanks for the help.
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