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View Full Version : MeshOp.GetPolysUsingFace malfunction


Light
03-20-2008, 09:02 PM
Hi,

I am trying to get the list of polygons from an editable mesh object. But it looks like this method returns wrong results with faces sharing invisible edges below the angle I specify (180). Anyone knows a workaround this or probably a better way of doing this?




Thanks,
Light

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03-20-2008, 09:02 PM
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