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View Full Version : Black Mercedes SLR, Jeff Patton (3D)


JeffPatton
03-20-2008, 03:58 AM
http://features.cgsociety.org/gallerycrits/11835/11835_1205985516_medium.jpg (http://features.cgsociety.org/gallerycrits/11835/11835_1205985516_large.jpg)

Title: Black Mercedes SLR
Name: Jeff Patton
Country: USA
Software: 3ds max, mental ray, Photoshop

This was mainly just a test render (probably seems like that's all I do)...but the SLR model came from Evermotion (thanks), here's the link: http://www.evermotion.org/vbulletin/showthread.php?t=64865

So, in this render I created the lighting, texturing, and composition, but not the modeling of the car.

Yin-Shiuan
03-20-2008, 10:01 AM
Test render?!! Is all objects makeing of by 3d software?
That's beautiful!!!

Creieru
03-20-2008, 11:09 AM
all the background is a cg image?

koolnits
03-20-2008, 11:20 AM
i guess only the car is CG :twisted:
awesome work,love those lights :thumbsup:
P.s.the back tyre is in the air;)

redbyte
03-20-2008, 11:32 AM
I rarely say this, but that is photoreal.

I'm hard pressed finding anything that says it isn't a photo. However when koolknits said the back tyre is in the air, I checked and yes, it is. Fix that and it's flawless!

JeffPatton
03-20-2008, 11:34 AM
Thanks for the comments. Sorry to disappoint but the background is indeed a photo, not modeled. Screen grab attached.

I checked when making the screen capture just now, the back tire is firmly planted on the ground plane. It must be an illusion that it's floating due to the dark tire texture and the dark shadows. But it's odd, I do see the gap that you guys are referring to!

EDIT: I'll try to put the tire through the ground plane slightly, since the front tire penetrates the ground plane ever so slightly...maybe that's the difference.

JeffPatton
03-20-2008, 11:47 AM
Crap, scratch that last post. You guys are spot on (great eyes! thank you!). I had opened the wrong file just now. The rear wheel is off the ground plane slightly in the file I rendered the image from. Fixed it, thanks again for catching that. :thumbsup:

Arkadasz
03-20-2008, 12:01 PM
very well rendered and composited.
I cant find a word of crticism.

Thumb up !

Arkadius

ToddD
03-20-2008, 12:47 PM
Beautiful render as usual Jeff!! How about a little insight into the set-up, sun&sky?

JeffPatton
03-20-2008, 01:13 PM
Hey man! Thanks. No mrSun/mrSky here, just a skylight + HDR. Ground plane uses the mr matte/shadow/reflection production shader. Car materials are all A&D materials.

Updated render with fixed rear wheel (thanks again for catching that):
http://jeffpatton.net/Tests/Mercedes_02.jpg
(Added a tiny bit of film grain to this one, and a bit more blue tint)

ToddD
03-20-2008, 01:27 PM
That really is Photo-real, I've been drooling all over my desk for the past 1/2 hour :)

gridlocke12
03-20-2008, 01:52 PM
Jeff, I've been following your lighting setups for a few months now - and I have to say, you've nailed it with this one. Absolutely beautiful lighting.

We'd love to see some breakdowns on how you acheived this (like you do on your blogs).

The SLR has to be my fav. supercar. Great choice! ;)

Inxa
03-20-2008, 02:29 PM
Jeff,

Wonderful work. As always. Love the last render too.

(todd how are you)

JeffPatton
03-20-2008, 03:07 PM
We'd love to see some breakdowns on how you acheived this (like you do on your blogs).Thanks for the comments and I'll keep this in mind about the breakdown stuff.

Wonderful work. As always. Love the last render too.Thank you sir!

Bubbaloo
03-20-2008, 06:27 PM
Looks great, man!

machadoj
03-20-2008, 10:51 PM
Superb work as always...

Your blog and site are very important to those
who are looking for help and improvements in the mental ray skills. Congrats! :)

JeffPatton
03-20-2008, 11:34 PM
Thanks for the comments Brian & Jomar.

FrizzleFry0
03-20-2008, 11:40 PM
Great work Jeff! I think this is my favorite car comp you've done. I'd like to see how you went about the compositing and render layers. I look forward to seeing more testss :thumbsup:

Bignanfer
03-21-2008, 06:18 AM
I am always a big fan of your work,,the lighting and material are spot on!

Godd job!

3d_vlk
03-21-2008, 10:06 PM
hi Jeff, it is certainly very nice render :thumbsup: , but in my opinion, the shadow under the car is very dark compared to overal composition and also the whole car needs to be brighten up just a little bit more ;) ( i`m viewing this image on calibrated lcd with as-ips matrix, so thats maybe why the others may not noticed the mentioned flaws )

JeffPatton
03-21-2008, 10:13 PM
but in my opinion, the shadow under the car is very dark compared to overal composition and also the whole car needs to be brighten up just a little bit moreThanks for the critique, I agree with you. I was thinking the darkest part of my composition should be equal the darkest shadow area of the background image (which now it isn't). I don't exactly know why, but I kind of like the contrast, perhaps because it helps draw my eye to the car instead of the background? At any rate, I totally agree with you that's it's not correct.

3d_vlk
03-21-2008, 10:42 PM
I don't exactly know why, but I kind of like the contrast, perhaps because it helps draw my eye to the car instead of the background?

Dont worry about the background, in my artististic ( i hope i have it :) ) view, the car is already dominant, so additional brightness wont mess your intention to draw eye on that car ..

JeffPatton
03-21-2008, 11:05 PM
Cool, thanks. I always seem to struggle with composition (rule of thirds and all that jazz) and 'properly' leading the viewer towards the right areas of an image.

marlaS
03-22-2008, 02:00 PM
Looking like a photo...
Realy great work... Your works are always wonderful for non-3ds-users too.
Can I ask you some info about the chromatic aberration film effect? it is a post-work?

I made a work with the same model here (http://forums.cgsociety.org/showthread.php?f=132&t=611388)

JeffPatton
03-22-2008, 03:36 PM
Can I ask you some info about the chromatic aberration film effect? it is a post-work?Thank you, and Yes the aberration can be added in photoshop under: Filter > Distort > Lens Correction.

Raylight75
03-23-2008, 09:56 AM
Thank you, and Yes the aberration can be added in photoshop under: Filter > Distort > Lens Correction.
Yes fashion filter but you lose detail in render, this filter decrease а 3D sensation

mixologistman
05-22-2008, 09:11 PM
hi , it's good rendering lighting and shader
,how about time that you render this pic.
i'm a new cgtalk member and let's you to comment my gallery : www.http://mixologistman.cgsociety.org/gallery/
thanks

ToddD
05-23-2008, 12:08 PM
mixologistman (http://forums.cgsociety.org/member.php?u=298010) if you want some comments, you should start your own thread.

kidlizard
06-11-2008, 02:19 PM
Thanks for the comments. Sorry to disappoint but the background is indeed a photo, not modeled. Screen grab attached.

I checked when making the screen capture just now, the back tire is firmly planted on the ground plane. It must be an illusion that it's floating due to the dark tire texture and the dark shadows. But it's odd, I do see the gap that you guys are referring to!

EDIT: I'll try to put the tire through the ground plane slightly, since the front tire penetrates the ground plane ever so slightly...maybe that's the difference.

I have a quick question here, I was wondering why you have the plane there under the car? Is that to "capture" the shadow and then render that in a seperate pass to then use in compositing? I hope that made sense.

Thanks again Jeff for all your efforts.

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