View Full Version : Uplift Universe - Image Entry: Ioan Dumitrescu
03-19-2008, 02:06 PM
Ioan Dumitrescu is entered in the "Uplift Universe Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/uplift_universe/view_entries.php?challenger=14254)
Latest Update: Final Image: All within her hands
03-19-2008, 02:17 PM
Gl to every1 ,lets see what comes out of this1
04-03-2008, 03:39 PM
found some time today to get started...here i go
04-03-2008, 07:22 PM
I like alot the mood and the scale of the wracked ships :)
Good luck and have fun :bounce:
04-03-2008, 08:06 PM
The mood already can be felt a bit. It feels to me like a cold, strict, anxious military search.
04-04-2008, 10:39 AM
thx guys glad u like the schetch..ill be posting the first color when i get around my ocmp this afternoon:)
04-04-2008, 12:25 PM
first pass at some color and mood...long way to go
04-04-2008, 11:13 PM
still not happy with the color palette but its getting there...gonna start detailing abit..
still not sure about the characters position..
added lights from the space battle going on near the planet...
04-06-2008, 12:17 AM
just had some spare time and played abit more with this,but its late and im tired so ill leave it for the next time.
some things bothering me...the ship Streaker not to sure about its position ,scale...in the big ships hull
Anyway hopefully ill find time to concentrate on it and make some real progress
wtb crits :D
04-06-2008, 08:27 AM
Wow! This looks very interesting! Can't wait to see more.
04-06-2008, 12:09 PM
cool sketch dude :thumbsup:
04-06-2008, 01:35 PM
Looks very grand and the colour scheme is superb. The "interaction" appears implied at the moment, not sure whether that's good or bad...
04-06-2008, 03:27 PM
HornlessUnicorn,Squibbit glad u like the sketches
BaronImpossible thanks,it seemes the right color pallete for what i want,and yes the interaction is abit implied atm:D hopefully ill make it abit more obvious till the final image but after all there is a freedom in it as it wasnt specified what kind of intereaction it should be,so its abit interpretable:-s btw saw ur entry Gj on it its a strong piece
cheers for the comments...update ..soon:)
04-19-2008, 12:13 AM
i just couldnt get that big ship out of my head...i wasnt happy with it...i just couldnt take it anywhere looking like that...a couple of nights ago i went on to search a new look...it looked uglyer then before:D( version on the left) so tonight i went back to my senses and started changing like i always do and found a direction im happyer with...( on the right) .tomorrow hopefully got time to get detailing or who knows some other things might change...
CC most welcomed..
04-19-2008, 01:10 AM
You really think the version on the left is ugly? I like it better -- it has more of a feeling of defeat. The straight lines of the ship on the right look too powerful, whereas the curved, sloping, broken appearance of the ship on the left makes it look more like a wreck and gives it a moody feel.
04-19-2008, 04:12 AM
both versions are very cool but i still prefer the left one...very nice color sketches!!
04-19-2008, 05:41 AM
I also prefer the left version. It looks more like a huge ship derelict. The right one looks like a futuristic sky highway imho. I am waiting to see where the aliens come into play. All the best!
04-19-2008, 06:44 AM
I like the left one more, too. The part where it meets the ground is more clearly defined and thus makes more sense. I also like how the fins in the upper left carve into the space. Have you thought about how you are going to approach the "alien interaction" part of your piece? It seems to be missing that so far... Good luck!
04-19-2008, 10:12 AM
Hei guys thanks for the feedback,im glad u like the colors and i see everybody prefers the left version, but the right one i got something in my head and hopefully it will turn out more like a huge spaceship then a highway .those lines in perspective that make it more like a highway will leave for detail and hopefully will make the hull look like a spaceships one or less like a highway hehe.
idd the part where it meets the sea will be more defined as ill make some changes to help,hopefully it will resemble more with what i got in my head.
The interaction will be abit implied..
its part of an action from startide rising ,when the ship Streaker comanded by neodolphin +human crew got stranded on a "metal"planet.anyway while theyr trying to repair a huge space battle goes on outside the planet between theyr chasers.1 1km long ship crashes into the sea.. once some scout ships are send to track down Streaker (in my image the long agressive looking ones ,with some red) ,Streaker hides into the huge spaceships wreckage so it doesnt get detected.The human in FG is the second in comand who is going to plant a psi bomb to get the chasers of theyr backs...
In my image the guy in FG will comunicate with Streaker which will have a sneaking motion out of the wreckage while those scout ships are looking for it getting ever closer.. yes its implied...but is it against the rules?:D
Anyway aside from this entry ill do another 1 where the interaction is more obvious
cheers for the comments adn keep bringing them ..ill decide which version im keeping by the end of the weekend hopefully.
04-20-2008, 08:02 PM
And another color version...+ another ship design..wanna diferentiate better the bad guys from the good.. i wasnt happy with the warm pallete wanted a more industrial kinda ,cooler one.this is what came out after some color balancing and some painting over.
Tell me what u guys think so i can get on and finaly start workin on this...
04-29-2008, 12:37 PM
hello added some details and now im abit unsure where to go with the composition of the action...what u gys think?
posted abit small so u guys dotn get caught in ze details ...will post details once its done:)ill be gone for a few days so hopefully when i get bk with your help i can do some stuffs:)
crits opinions are most welcome
04-29-2008, 03:44 PM
Of the two, I think the one on the right is more effective because you can see the human. He's much harder to spot on the left one. But that being said, I hought the size and palcement of the human in the earlier posts was stronger: He didn't seem so far removed from the rest of the composition. In the latest right thumbnail, he's separated from the structure and feels less well integrated into the scene, more just thrown in there. Composition-wise, I feel like the previos post left image was the strongest yet (compositionally, not color-wise. I don't have a stong pref which palette you use.)
Are you also going to include an alien in there as well? (I could be misremembering, but don't the rules specify human and alien interaction?)
anyhow, not much time left... Good luck!
04-29-2008, 04:01 PM
I'm going to have to agree with walrus. The color corrected one on the right looks better. Wonderful scale and I love the concept. I'm looking forward to seeing the final image.
04-29-2008, 04:40 PM
hei walrus mate i felt the same after removing that element from the previous post which stood infront of the char and placed it into space...
i think i will go with the right 1 and to further express the feeling of beeing chased and tension ill make the fg char facing and coming towards the camera,how does that sound?
alien interaction...well human crew ship chased by aliens?:D with 1 crew member trying to distract them from the ship?startide rising // ill go with that for the moment till an idea pops.
TCPortfolio glad u like it:)
cheers keep the crits coming
04-29-2008, 10:38 PM
just schetched a siluette of the human trying to escape..distract etc before leaving..
gonna try make something speedy looking..a jet ski ,motorbike like,dunno yet but thats all for now.ill schetch some ideas in my notebook...but till then walrus and others:) how would this suit the composition?
cya guys on monday..cheers
05-05-2008, 04:25 PM
big ship...streaker,and alien ships..kinda done(reflections to come later:P)
working on the girl on the scuter...incoming soon ,what u think so far
05-05-2008, 04:41 PM
This is a nice piece. Good sense of size, perspective and atmosphere. A couple of things I think you should consider. The values between the ship in the background and foreground are too similar and therefore competing with the action in the foreground. Consider rendering more atmoshere between the foreground and background elements. I see that you plan on rendering a human character but I dont' see an alien character anywhere. This competition requires a clear interaction between alien and human sentients so I think you may have to render an alien counterpart somewhere in there. Bafta!
05-07-2008, 11:01 PM
well i worked for a couple of hours made the girl on her ship,all happy that it was going where i wanted..then error no save ...so /cry:(
gonna restart ...anyway this was last save before..gonna be tight entry...no time till weekend to work
Thanks Rares! that comand center frm the big ship is stealing the eye abit,ill see how i can fix it.the small ships are the aliens:D its implied ..maybe to implied..well see
ms mult bafta si tie:)
05-10-2008, 05:00 PM
girls done on her scuter...again...
things to go: reflections ,some details on the scuter
what u guys think it needs more?waiting your crits
05-10-2008, 05:27 PM
I really wish this was a video project, the action is captured well. Drawing you into the picture wanting you to see what happens next. I look forward to seeing the completed image!
05-10-2008, 06:23 PM
how far am i from ending it?:P
05-10-2008, 07:19 PM
good start. I like the overall composition and colors.
I have also some advices:
- give more depth to your image by showing some vertical structures in the background
- get rid of the water - doen't help. or make the reflections work.
- add some more movement to the image by showing some smoketrails to the bike
- that exploding thingie is not good at all. work on it.
I hope is not too much. ;)
I wish you good luck and I hope that u will be among winners!
keep it up man!
05-10-2008, 07:24 PM
silenceimpaired thx glad u like it
bechira thx for the crits .idd im tring to make the refl work atm .im adding something to the bike so it gives it more movement . i kinda like the explosion :) and gonna try adding more depth!
dont be shy with crits...as long as i can fix things im listening:)
ms d crits:)
05-10-2008, 10:38 PM
added some islands
needed now some details..atmosphere between bike and islands and more details:)
05-11-2008, 01:05 AM
ok close to raping this up..i hope:)
wanna add an island under that ship cos i dont want that explosion reflection...
am i close? which 1 u guys like more...bring in the crits :)
05-11-2008, 04:38 AM
ok close to raping this up..i hope:)
lol!! wrapping it up! "raping" means something else.
cool image, i love it! just don't rape it :P
05-11-2008, 05:29 AM
The problem with left is there is all this open sky.... with the right, you have the ship top left, and it leads your eyes down to the action. My vote is right, and very very impressive drawing.
05-11-2008, 09:12 AM
JackZhang hehe it was like 3 in the morning was faling asleep,normally id write wrap it up:))) thx glad u like it:) not raped:))
silenceimpaire i like the 1 on the right to :)
tx for passing by,keep the crits coming ,got some things to solve and tonight ill do final adjustments so crit crit crit:)
05-11-2008, 11:43 AM
k almost there..just need to figure out if i mirror it or elave it like this and a few more refinements...off for now
05-11-2008, 11:48 AM
very cool indeed! :p waiting to see the final! :bounce: go go go!
05-11-2008, 09:16 PM
As she got further away from the ship her thoughts stayed aboard the Streaker.Everything that happened since they arrived on this forgotten “metal” planet Kithrup poped up bombarding her with thoughts,the loss of half the crew,the alien fleets still fighting for what is onboard the Streaker, the 6 alien scout ships searching the behemoth wreck for any place they could have hidden in.How will they reach Earth with entire alien fleets following them trough the galaxies, all wanting one thing... Her thoughts were shattered in an instant by a growling sound….imediatly she turned her head towards the behemoth wreck hoping for another crash from the outerspace battle or a late explosion,but her fears came true..Streaker was being attacked by one of the alien scout ships ,with its plasma shields going off in aureal explosions with each laser hit . There was no time to loose ,it all layed on her shoulders now.She was sure Tom would elude the scouts but for how long?She had to hurry and plant the psi bomb which would distract and lead the aliens away to a false track.From there on who knows what the gods had planed for them…
This is my final image.Thanks to all that stoped by ,much appreciated .GL:)
it turned out very nice dude good job on it,nice story to good luck with it;)
05-12-2008, 07:26 PM
btw my inspiration for this image was Startide Rising of David Brin doh:)
05-14-2008, 07:31 AM
Great final you ended up with. :)
05-15-2008, 07:27 PM
thx martin :)
that's pretty cool! reminds me of Stefan Martiniere's style :)
05-16-2008, 06:41 AM
one word come to mind...
Hey Ioan, really cool image!! Love the feeling action on it!! great!! Congratulations for this great image!! Best of luck!! Cheers mate !! :beer:
05-18-2008, 02:01 PM
mv,KOryH,Ferx thanks guys much appreciated:)
05-30-2008, 07:18 AM
i really like it! color-work and idea of the ships here - that's just great!
i wish good luck! :beer:
05-30-2008, 07:18 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2014, Jelsoft Enterprises Ltd.