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gogofast
05-07-2003, 03:58 AM
Hi, guys:
I used Particle Cloud material to make a dense smoke, the particle render type is Cloud. The question is how I control the shadow of cloud, the shadow is too flat, no noisy look on the shadow.

Thank you very much.

wgreenlee1
05-07-2003, 05:44 AM
You know I was just thinking........
Perhaps if you cannot get the clouds appear transparent.....then maybe a gobo alpha effect...?

Over at Digital~tutors he does a animated shadow of tree.....
Now I know not if this is for an animation......but you might give that a thought....

I dont know how complex this would be for that setup there...

playmesumch00ns
05-07-2003, 09:36 AM
Just use raytraced shadows to get the effect you want, it'll make your smoke look better too

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