radcliff
03-14-2008, 07:02 PM
Greetings--
I'm working on a documentary and trying to demonstrate the "drainage basin" of a watershed. I want to mimic water running over a surface divide--on one side of the hill the water should run to a lake, and on the other side of the hill it runs to a stream. I only have Maya Complete (2008), so the fluid effects are not an option.
I've been using particles and my tests worked great. I had a cloud "rain" onto a test surface, a polyPlane, and I figured out the best settings for resilience, friction, etc. When I moved to my modeled landsurface, which was made by lofting a surface from a series of curves, the "rain" particles won't collide properly with my surface. I've tried adjusting the tesselation in the GeoConnector node, and a number of other factors, but I can't get the collisions to happen at the actual surface. They seem to be following a much, much less detailed surface.
Here are two pics: above the ground surface and below the ground surface
Thanks for your help!
Matt R
I'm working on a documentary and trying to demonstrate the "drainage basin" of a watershed. I want to mimic water running over a surface divide--on one side of the hill the water should run to a lake, and on the other side of the hill it runs to a stream. I only have Maya Complete (2008), so the fluid effects are not an option.
I've been using particles and my tests worked great. I had a cloud "rain" onto a test surface, a polyPlane, and I figured out the best settings for resilience, friction, etc. When I moved to my modeled landsurface, which was made by lofting a surface from a series of curves, the "rain" particles won't collide properly with my surface. I've tried adjusting the tesselation in the GeoConnector node, and a number of other factors, but I can't get the collisions to happen at the actual surface. They seem to be following a much, much less detailed surface.
Here are two pics: above the ground surface and below the ground surface
Thanks for your help!
Matt R
