Woodys3d
03-14-2008, 12:02 PM
I'm creating a character with some clothes floating in the air, and I'm having a problem cause Zbrush only renders one side of the mesh, so if I place the camera in the oposite side those clothes become invisible.
Is there any way in Zbrush to activate a 2-sided view of the mesh or to flip the poligons so it renders the oposite side?
Is there any way in Zbrush to activate a 2-sided view of the mesh or to flip the poligons so it renders the oposite side?
