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Woodys3d
03-14-2008, 12:02 PM
I'm creating a character with some clothes floating in the air, and I'm having a problem cause Zbrush only renders one side of the mesh, so if I place the camera in the oposite side those clothes become invisible.

Is there any way in Zbrush to activate a 2-sided view of the mesh or to flip the poligons so it renders the oposite side?

TVeyes
03-14-2008, 02:10 PM
Tool > Display Properties > Double will activate double sided display mode of polygons. It does not change the actual geometry.

Woodys3d
03-14-2008, 06:33 PM
Yeah, that's what I wanted. Thanks for the reply.

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03-14-2008, 06:33 PM
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