brook011
03-14-2008, 12:48 AM
Hi guys, first post here on CGTALK/CGSOCIETY. I am currently working on a digital set for a portfolio piece, and I'm running into an issue. I've never really gone this far into box modeling before, and I am having issues taking something from Maya to ZBrush, and I also wonder if its an indication of further problems I might have down the road.
http://sandboxedin.deviantart.com/art/City-Scape-Lit-79600381
That's what I'm working on currently. When I attempt to take the building from Maya into Zbrush, it states there is a problem with nonstandard polygons, and then the model looks nothing like it did in Maya. If I'm picking up a bad habit modeling here, please let me know, so I can fix it now. Thanks.
Ryan
http://sandboxedin.deviantart.com/art/City-Scape-Lit-79600381
That's what I'm working on currently. When I attempt to take the building from Maya into Zbrush, it states there is a problem with nonstandard polygons, and then the model looks nothing like it did in Maya. If I'm picking up a bad habit modeling here, please let me know, so I can fix it now. Thanks.
Ryan
