PDA

View Full Version : reactor: living rope


MrBrick
03-13-2008, 12:05 AM
Hi all.

I don't have much expierence with reactor- and I've run into some problems after digesting all the info I have found on the web.

I'm trying to make some living RCA cords that move through various scenes.
I'm working through pre-vis on a number of different scenes, and now im trying to get this part right.

What Im doing so far:

I've built my wire out of a spline and have it set up as rope attached to a rigid body collection (which is the plug at the end of the wire).
Everything is working pretty good right now. When I run a simulation the wire behaves like a wire, only it dosn't follow to key frames I have set up on the rigid body collection. They just stay stationary which is a bit of a pain.

Here is the scene:
http://img.photobucket.com/albums/v111/faceface/sewer_Frame_01.jpg

So- where do I look for help?
Or what do I do?

Thanks and beers in advace!

MrBrick
03-13-2008, 12:10 AM
Im going to take a guess here...

Do I have to set up a path for the rigid body to rollow?

MrBrick
03-13-2008, 12:35 AM
Ok. I figured it out.

I had the wire's properties set as unyielding, but NOT the ridig body collection (the plug). I checked unyielding, and now it works.

Thanks for your help!

I hope this comes in usefull for someone in the future.

CGTalk Moderation
03-13-2008, 12:35 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.