3rd Dimentia
03-12-2008, 05:13 AM
This question was asked over at scriptspot by someone else, but there was no answer. Is there a way to convert UVW space of a poly object to a worldspace transform?
I have a poly object that's facemapped, and I want to know where [.5,0,0] in UVW space of the poly is in worldspace coordinates. Is there a way to find this out?
Cheers,
Cg
I have a poly object that's facemapped, and I want to know where [.5,0,0] in UVW space of the poly is in worldspace coordinates. Is there a way to find this out?
Cheers,
Cg
