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Dichotomy
05-06-2003, 03:01 PM
I'm very new to Maya, and am having trouble getting any kind of quality render out of the program. I'm not using a second renderering program. None of the renders are smooth like they should be, and the lights aren't creating a smooth gradient, they are more steps in color. Is there some sort of option I have/don't have selected, or any tricks that help to get a better render??

webster
05-06-2003, 03:10 PM
Did You click on the "1:1" - Button in the Render View ?

I have just the opposite problem, my co-worker ask me some day ago, if itīs possible in Maya to lower the quality of the rendered images :rolleyes: & :insane: & :banghead:

Houkah
05-06-2003, 04:29 PM
You need to increase the anti aliasing quality. Generally you could just set your render quality to production or something. Or adjust it by hand. Take a good look at the render globals and play w/ the diff. settings.

rock
05-06-2003, 05:22 PM
Dichotomy,

I have the same problem as you when I first learn Maya. But if you keep learn to adjust the global render parameters and the specific Mental Ray, the quality of the picture is amazingly gorgeous.

alexx
05-06-2003, 06:39 PM
sounds like you run your windows in a 16 bit color mode.. switch to a 24 or 32 bit color mode.. then at least the banding should be gone.
that is nothing that should happen because of poor AA settings

cheers

alexx

Dichotomy
05-07-2003, 04:08 AM
Thanks everyone for the responses, I can't wait to try to render again. Hopefully this time it will work better.
Thanks again :beer:

kiaran
05-07-2003, 05:46 AM
Hitting the 1:1 button zooms the image to 100% its actual size. As soon as you scale the render view window smaller than the rendered image the image gets all messed up. This is a minor anoyance not found in other programs like 3ds Max. I too ran into this problem when starting out.:rolleyes:

Cheers

Maya Ayanami
05-07-2003, 06:31 AM
if you have Maya 4.5 then you can download Mental Ray for free from the A|W website. it has its glitches. but it sure as hell beats maya's default renderer.

Dichotomy
05-09-2003, 03:32 PM
Everyone,
Thanks for the feedback. I think I have it figured out. It was the 1:1 ratio that fixed it. I'll keep messing with the global illumination and such, but that fixed most of it.
Thanks
:D

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