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View Full Version : ISCS Olympic - Datasheet #1, Ward Van Opstal (3D)


MadMeph
03-10-2008, 03:28 PM
http://features.cgsociety.org/gallerycrits/77910/77910_1205162913_medium.jpg (http://features.cgsociety.org/gallerycrits/77910/77910_1205162913_large.jpg)

Title: ISCS Olympic - Datasheet #1
Name: Ward Van Opstal
Country: Belgium
Software: 3ds max, Photoshop

A self-made design from concept top execution as a technical excercise and fun of course. A lot of time was spent working out the design for 'plausible functionality'. She's a Star Liner/Cruise Ship in the spirit of the great old ones from around the beginning of the 20th century.

This is a data sheet with some data and background info. The inspiration came, very lightly, from the Starship Troopers & Aliens Universe and other 'not-too-far-in-the-future-sci-fi'.
This is meant as the first in a series as I'm completing he ship. I'm even thinking of putting them in a small website when they're finished so the 'Would you like to know more' links really work :-)

LouisCho
03-19-2008, 03:38 AM
hehe, as I said before in your other post nice design! I really love her look. The only think is that I think I should be cooler if the front part of the hull would be more massive, no concave curve. Do you see it? I understand this is a massive change and it's your design, so it's not a crit! It's beautiful.

Don't know why you still use the term 'Displacement' since there is nothing to displace in space; Maybe a old traditionnal term still in use and nobody know why!!!

MadMeph
03-20-2008, 01:54 PM
Hehe, good point about the displacement. Indeed I took the term assuming that's it would be still a universal way of giving a sense of scale and volume, true Archimedes style :D (Eureka!). True, this vessel is meant as a purely space-borne vessel but the same note of 'displacement' can also be used for atmosphere capable vessels.

For the number itself, 2.4 million tonnes, I based myself on the displacement on the absolutely largest vessel that graces our oceans today, the Knock Nevis ( http://en.wikipedia.org/wiki/Knock_Nevis ) and then I roughly extrapolated the size of a 458m seaborne vessel to a 640 meter space vessel (added some to the value, trippled it to encompass the full shape of the vessel compared to only the waterline of an ocean going vessel.)

The same with the other values, they're all roughly extrapolated from existing ones (all except the dimensions of the ship, those are acual measurements from inside Max)
For instance the jump distance of 11.7 Parsecs was slapped on there to make it a 'medium-distance' vessel as Alpha Centauri is 4.3 parsecs away so the Olympic could jump a few systems at once.
The passenger and crew complement are roughly based on the QE2, I based compared the size of the bow section versus the size of the QE2 and adjusted the number of passengers accoridingly, same with the crew complement, keeping in mind any enhanced automation etc etc.
Cargo capacity was taken from a very rough volume calculation, power output was based on the output of the largest nuclear plant and then added some since I'm using fusion instead of fission and the reactor in the vessel is a lot smaller than any nuclear power plant currently in use.

Even if it's not all physically corrent, it's still loads of fun to come up with stuff like that :D

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