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shashi
05-06-2003, 08:15 AM
hey guys
just started working on a low poly dragon i set myself a limit of 3000 polys what u c here is about two hrs of work still have to work on the head and the front arms as well as the wings. the dragon will also have a saddle reins etc (under 3000 polys lol)

would appreciate some c and c

shashi
05-06-2003, 08:17 AM
the two pieces have not been merged yet . it stands at about 700 polys right now(each side)
still need 2 clean it up

Prs-Phil
05-06-2003, 09:37 AM
doesnt look to bad atm. You said you will be working on the small arms.

I think the feet have a third small toe, you wanna take a look at some dino reference (t-rex for example)

IŽll give a final crit concerning clean mesh (doesnt look to bad for now) and animatability.

:)

shashi
05-07-2003, 02:08 AM
ok it stands at 1500 odd polys right now i am still working on the head . i still have a decent amount of polys left (limit = 3000) so i would like 2 use them in the musculature definition in the rest of the body . the saddle wont need more then 100 pols so i am fine with that
can anybody suggest what i should use for the reins -cloth etc

i am going to start modelling the rider next (a red sonja type of chick )
and for the love of god cmon guys how abt some comments here 213 views and one reply (thankx dude)

shashi
05-07-2003, 02:09 AM
just another shot

Solve
05-07-2003, 02:28 AM
looks great. can't wait to see him textured!

rikimountain
05-07-2003, 07:20 AM
cool stuff... keep us updated!
whats your modelling technique?
aloha, erik "the dragonlover"

Frank Dodd
05-07-2003, 01:55 PM
Very nice dragon, it is very low poly but you have created great a great model from the restrictions you have placed on it. I will look forward to seeing it complete with rider.

DaKrunch
05-08-2003, 11:54 AM
hehe
looks cool!
do you have any reference/concept?
good use of polygons, keep it up!
:bounce:

KazuyaMochu
05-08-2003, 01:42 PM
well, this is pretty nice! i like it.

the only thing that acctually pops in to my eye, is maybe the front legs look to close to the back legs. and being that his body is so long... it could probably go of balance. I mean... it should be like a "brotossaurus" with wings. very long, but with strong legs and arms.

but looking good any way! keep it up!

Kazuya Mochu

shashi
05-09-2003, 06:58 AM
thankx guys for the comments it just so happens that the best criticism comes not from the artist himself for he just thinks he just made an awesum piece lol now that i c it the front legs are a bit 2 close to the hind ones right now i am working on the rider sorry but got tonnes of asignments 2 work on from uni so am not able 2 give this as much time as i would like 2anybody interested in skinning this puppy for me pls email me if we can work something out i can email the model to u i want to use these in my portfolio


code_z3@yahoo.com

the_zed_axis
05-13-2003, 08:48 AM
whats your modelling technique ??
and how about some wires

TyKeiL
05-13-2003, 02:46 PM
:) i like the face especially

nice polycount too

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