ramy
03-09-2008, 04:05 PM
This shows how to create a natural looking brick shader (http://3dsmaxrendering.blogspot.com/2008/03/tiles-and-bricks_05.html), without using an image map.
http://bp3.blogger.com/_xx8nItOX5Ic/R87qwittX-I/AAAAAAAABTU/X2sT9KM8-Lc/s400/brick01.jpg
It also explains scale...an issue that can be very confusing. Hope it helps!
http://bp3.blogger.com/_xx8nItOX5Ic/R87qwittX-I/AAAAAAAABTU/X2sT9KM8-Lc/s400/brick01.jpg
It also explains scale...an issue that can be very confusing. Hope it helps!
