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View Full Version : Need advice in photoshop (paint on texture)


Thewiruz
03-08-2008, 06:02 PM
Hello im trying to make a sidewalk.I dont want to bevel and extrude each stone on the outside of the sidewalk.Hope i can explain this so its understandeble.

Ill take it from the beginning.I have model a simple turn of a sidewalk,I unwrapped it and render a uv template.I also render a Ambient occlusion map.i started a new image in photoshop 512*512 pixels.I then moved the AO map over and set it to Multiply,i moved the uvtemplate over the AO map and sat that blendmode to screen

under them i have 2 textures,One for the outside stones and one as the walkway
http://img373.imageshack.us/img373/5568/17264545hf0.th.jpg (http://img373.imageshack.us/my.php?image=17264545hf0.jpg)

i want it look like there is stones and not concrete if u know what i mean,Im not even sure what i have the AO map for?Isnt that suppose to darken the edges?

here is another screen from Max

http://img389.imageshack.us/img389/5325/92279407sq5.th.jpg (http://img389.imageshack.us/my.php?image=92279407sq5.jpg)

How do i create this kind of stuff in photoshop in a easy way??Dont want to just paint between the stones with a 6 pixel black pencil,doesnt loook very realistic :/

please!

mykhel
03-09-2008, 12:39 PM
Are you talking about the diagonal lines? If so, why not put the lines in a seperate document (just the lines) and use it as a bump map / or specular map.

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03-09-2008, 12:39 PM
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